We create our characters in a way so that no one play will have the unfair advantage over others. A balanced yet competitive game is what we are. To achieve that condition, we have developed races and tiers inside the game.


The characters are distinguished into two races: pirate and sailor hunter. Races are shown strength according to attributes, which are Health Points, Damage and Intelligence.
  1. 1.
    Health Points - The number of health a character has.
  2. 2.
    Damage - Overall damage points that a character can bring upon its opponent.
  3. 3.
    Intelligence - Additional damage points for characters who uses its movement combinations (combos).